Software Engineer with a UX background

I thrive in cross-functional teams where code meets design. My background in UX research informs technical decisions, ensuring solutions balance usability with feasibility.

I currently work at Shapr3D on an Apple Design Award winner CAD application.

I have a passion for experiences blending the physical and digital. I co-built Atmo, an award winner projected augmented reality game console.

In idle mode I enjoy being in the 🌳, climbing ⛰️, a 🍺 with friends or just reading a good 📘.

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[email protected]

+36 30 271 4357

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