Software Engineer with a UX background
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I thrive in cross-functional teams where code meets design. My background in UX research informs technical decisions, ensuring solutions balance usability with feasibility.
I currently work at Shapr3D on an Apple Design Award winner CAD application.
I have a passion for experiences blending the physical and digital. I co-built Atmo, an award winner projected augmented reality game console.
In idle mode I enjoy being in the 🌳, climbing ⛰️, a 🍺 with friends or just reading a good 📘.
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[email protected]
+36 30 271 4357
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